Given the worldspread popularity of online gaming it is not suprising that a world cup of sorts has emerged. 2001 was the first year of the World Gaming Championship (WGC) in which competitors from countries around the world come together to compete in a selection of fames for their country. Not surprisingly, South Korea hosted the event for the first 3 years and are currently 1st in the world rankings. This year’s event is being held in Los Angeles. This kind of event shows the expanding popularity of online gaming and is a prime example of the use of DCTs to create online communities, and emerging from this face to face communities.
Below is the link to the WGC website
http://www.wcg.com/6th/main.asp
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